Changelog
All the latest features and improvements on PhantomMarket
v1.8.0 — May 2026
New
- Sign in with Google — register or log in with your Google account; first-time sign-ins land on a quick onboarding step to pick your username
- Deeper comment threading — comment threads (on both posts and palettes) now support up to 4 levels of replies before nesting stops
- Notes on reports — when reporting for stolen content, harassment, misinformation or illegal content you can add optional context (link to the original, screenshots, dates…) to help the moderation team
Improved
- Smarter notification center — when you open the bell, the tab with the most unread alerts is auto-selected, and any other tab with pending alerts shows a small red dot so nothing slips through the cracks
- General performance and security improvements
v1.7.0 — May 2026
New
- Tabs on the post page — Description, Details, Collaborators, Related, Links and Mods all live in a unified tab bar (they used to be split between the sidebar and the page)
- Tabs in the create / edit post flow — collaborators, related posts, palette, external links and mods are grouped into a tabbed card on the extras step so the form is shorter
- "Build it!" button in the gallery — dedicated button on the post viewer to jump straight into build / X-ray mode
- Notification center — control which alerts you receive from Settings (new followers, posts from people you follow, comments, likes and saves); the bell tabs auto-hide when a category is fully disabled
- Delete your account — from Settings you can permanently delete your account and all your content, gated by a password confirmation
- Mandatory email verification — sign-in now requires a verified email
- Saved count visible — posts and palettes show how many people have saved them to collections, alongside likes and downloads
- Sort creators by downloads — the creators directory adds downloads as a sort option, alongside followers and builds
- Drag & drop blocks into palettes — drag any block from the block list straight into a palette slot in the editor
- Image reordering in the editor — drag any image to pick it as the cover, freely mixing existing photos with new uploads
Improved
- Better mod support in the render tool — more compatible mods and more reliable dependency resolution when rendering modded builds
- General performance and security improvements
Fixed
- If you had more than 5 collections, the "Add to collection" menu on a post wasn't loading them all; every collection is now listed without an artificial cap
- Editing a post without touching the mods panel was wiping the configured mods; now they're only updated when you actually change them
- Post tabs looked off on mobile when there were many options
- Modrinth mod icons weren't showing on legacy posts where the stored title matched the slug
v1.6.1 — May 2026
New
.nbtsupport — upload, render, convert and download vanilla Java structure block files (.nbt). Works with structures saved by the structure block in-game and with mod exports (Create vehicles, schematics over the 48³ vanilla limit, etc.). Cross-format conversion between.nbt,.litematic,.schemand.mcstructureworks both ways.
v1.6.0 — May 2026
New
- Mod support on posts — attach the Modrinth mods your build needs straight from the create / edit flow
- Vanilla / Modded filter on Explore — toggle in one click between vanilla builds, modded builds, or all
- Individual mod filter — filter the explorer by specific mods to find builds compatible with your modpack
- Profile sorting — sort the posts and palettes on any profile by your preferred order
- Palette export — download your palettes to use them outside the platform
- Render tool: native 1.21.6 and NeoForge — native support for 1.21.6 and compatibility with the NeoForge loader
- Ko-fi on profile — link your Ko-fi so people can support you straight from your profile
Improved
- Suggestions system — sharper recommendations and more relevant feeds (For You, Trending, Following, Recent)
- Persistent render settings — the render now keeps your preferences across sessions
Fixed
- Odd delay on the palettes infinite scroll (and other similar grids) that made cards take a while to appear
v1.5.0 — April 2026
New
- Palettes — full palette feature: create and share custom block palettes, browse them from a dedicated section and link them to your posts
- User guide — completely new and much more comprehensive guide with step-by-step documentation for every feature on the platform
- Landing redesign — fresh layout with a brand new suggestions and recommendations system to discover content tailored to you
- Profile redesign — profile, posts list, palettes list, saved items and collections all reworked with a consistent new look
- Header relocation — navigation reorganised for quicker access and better balance
- Link palettes to posts — link up to 10 palettes from your post to credit and reference the block sets you used
- Link posts to posts — link up to 10 related posts from your post to build collections of connected builds
- Render tool rework — every tool reorganised by category for faster discovery and clearer flow
Improved
- Build Mode — smoother layer stepping and a cleaner reading experience in the 3D viewer
- Embeddings & translation AI — better recommendations and higher-quality multi-language translations
Fixed
- Camera was not reset correctly when leaving first-person mode in the 3D viewer
- Posts could be created with an empty translation in some cases
v1.4.0 — April 2026
New
- 3D render annotations — as the post author you can pin colored text notes at specific points on the 3D render; every visitor sees them floating over the build with occlusion, staying anchored to the pin as the camera rotates or moves
- Admin & moderation — report system for comments, posts and profiles, with review tools for the team
- Monetization metrics — view your earnings metrics by content (no payouts available yet)
- Materials in blocks, stacks and shulkers — the materials list now shows equivalent quantities in blocks, stacks and shulker boxes, both on the post page and inside the 3D viewer
- Render capture from the web — capture the 3D render directly from the viewer with a dedicated button
- Java world download (BETA) — export your build as a Minecraft Java world ready to open in-game (still has some known issues)
Improved
- General performance, styling and security improvements
Fixed
- White screen in dark mode when navigating to another page
- Entities did not move correctly on the Y axis
- Some blocks shifted incorrectly in Explode View
- In some cases it was not possible to create a new post
v1.3.0 — April 2026
New
- Multi-language posts — post titles and descriptions now support English and Spanish, with automatic fallback to the original language. Use AI-powered translation to generate translations from the original language
- Entity rendering — 3D renders now support rendering entities
- GIF profile banners — profile banners now support animated GIFs
- Explore redesign — new filter options and improved layout for browsing posts
Improved
- Render coverage — 3D renders now cover more block types for more accurate previews
- Clickable comment authors — click on a commenter's name to visit their profile
- Clickable notification authors — click on notifications to navigate to the relevant profile
- Mobile header accessibility — improved navigation and usability on mobile devices
Fixed
- Download counts no longer reset when editing a post
- Generated screenshots and GIFs now load reliably on Chromium-based browsers
v1.2.0 — April 2026
New
- AI tag suggestions — the editor now suggests relevant tags based on your post title and description
- Ambient occlusion — 3D renders now include ambient occlusion for more realistic depth and shading
- .mcstructure support — Bedrock Edition structure files can now be uploaded and rendered
- Download materials as CSV — export the full list of blocks and quantities from any build
- Multi-format downloads — download builds as .litematic, .schem or .mcstructure from a single post
Improved
- Grid follows layer in Build Mode — the floor grid now tracks the current layer as you step through the build
- General performance optimizations across the platform
v1.1.0 — April 2026
New
- Night Mode in the 3D viewer — emissive blocks like glowstone, torches and lava now illuminate nearby blocks with realistic light falloff
- Build Mode in the 3D viewer — lower layers become transparent so you can build step by step, like an instruction manual
- Explode View — spread layers apart on the Y axis to inspect your build layer by layer
- 360 backgrounds — choose from a variety of environment backgrounds for your 3D renders
- Post Preview — see exactly how your post will look before publishing, with images, tags, versions and contributors
- Social links on profiles — link your YouTube, X, Discord, Instagram, TikTok, Twitch and Bilibili accounts so others can find you
Improved
- Download as .litematic or .schem — choose your preferred format when downloading builds
- Better .schem file compatibility — schematic to litematic conversion is now more reliable
- 3D renderer now handles multi-version posts correctly
- Images and assets now served from CDN — up to 5x faster page loads
- Mobile experience redesigned — consistent layouts across all pages
v1.0.0 — March 2026
New
- Web alerts — get notified when someone likes your post, comments, replies, follows you, or when a creator you follow publishes something new
- Profile banners — add a custom banner image to your profile
- Verified profiles — verified badge for trusted creators. We'll define how to earn it soon
- Save other creators' collections — bookmark collections from other users directly to your profile
- Like & save from Explore — interact with posts without having to open them
- 3D render shadows — the viewer now renders shadows. You can disable them if performance is an issue
- First-person mode — activate it in the 3D viewer and move around your build as if you were inside Minecraft
Improved
- Statistics section now shows more graphs beyond just view counts
- General profile improvements and layout refinements