4 Chunk Villager Breeder for DiosesMC server
Optimized design for the DiosesMC server, specifically designed to take advantage of the 10 villagers per chunk limitation imposed by the server. Adapts the classic villager breeder model by distributing it in a 2x2 chunks matrix without exceeding the servers entity limits (prevents entity cramming from killing reproducing villagers)
The schematic is built in the corner where 4 chunks connect:
🔨 Breeder A | 🔨 Breeder B 📦 Storage A | 📦 Storage B
- 2 breeders side by side (one per chunk) in the top row.
- 2 village storage modules facing their respective breeders (one per chunk) in the bottom row.
Integrated Chunk Loader with Ender Pearls
At the bottom of the schematic, an ender pearl-based chunk loader is included with indicator lights that visually confirm that the system is active. This ensures that while you remain in the world:
- The 4 chunks remain loaded even if you move away from the area.
- Breeding and the flow of villagers continue to function without your presence.
- You dont need to be AFK over the farm.
✨ Why this design
- Made specifically for DiosesMC: respects the servers 10 villagers per chunk limit while maximizing total production.
- Easy to build: takes advantage of the common breeder design, placing it in a clean matrix. If you have built a breeder before, this one will not give you problems.
- Self-sufficient: with the integrated chunk loader, once activated, it works on its own as long as the ender pearls are active.
📌 Recommendations
- Place the schematic centered exactly at the intersection of the 4 chunks (use F3+G to view the edges).
- Check that the chunk loaders indicator lights are active before leaving the area.
- Manually provide food (carrots/potatoes/bread) in each breeder to start the breeding





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